Independent Work
Two independent creative ventures that exist alongside the Disney work — not separate from it. TAD and VNCE are proof that the creative conviction behind the licensed products is real, and that it lives on his own terms when no brief is given.
The most interesting creative work lives at the edge of what's easy to describe.
THE ART DEPARTMENT
Streetwear · Brand · Gallery culture
VNCE
Original character IP · Skeleton astronaut
The Art Department
THE ART DEPARTMENT
"Create What You
Can't Explain."
TAD is a streetwear and art brand operating at the intersection of gallery culture and street consciousness. It's not designed to be easily understood — it's designed to be felt. The brand exists because the work inside the machine demands a counterweight: something built entirely from conviction, with no brief, no licensee, no approval process.
01
"Create What You Can't Explain" is not a tagline — it's a constraint. Every piece TAD produces must push past the explainable. If you can easily describe what it is or why it works, it isn't done yet.
02
TAD lives at the intersection of gallery culture and street consciousness. Not a gallery brand wearing streetwear. Not streetwear wearing gallery aesthetics. Something that only exists at the edge where both feel the pressure of the other.
03
Every release is a creative experiment. Apparel, art prints, limited editions, and QR-embedded post-purchase content experiences. TAD treats product as canvas and customer as collaborator.
Edition Zero is the opening statement. Every brand has a moment where vision becomes product — this is that moment for TAD. Architectured from the ground up with a deliberate creative framework, a distinct audience in mind, and a launch experience designed to be as considered as the product itself. This isn't just a drop. It's the foundation everything that comes after is built on.
Format
Capsule Drop
Concept
QR Post-Purchase Content
Status
In Development
Original Character IP
SKELETON ASTRONAUT
VNCE started as a sketch — the kind that doesn't have an explanation yet, just a pull. A skeleton in a spacesuit. Something between a character and a feeling. Over time, that sketch became a world: a distinct visual identity, an evolving cast of colorways, and a thesis about pressure that felt too honest to keep to himself. VNCE is what happens when a designer who spends his days working inside some of the most iconic IP on earth decides to build something entirely his own — from the first line to whatever comes next.
Character Canon
Persistent character details
The Origin
VNCE began the way most real ideas do — not with a brief, but with a compulsion. A character that kept showing up in sketchbooks until the only logical move was to build a world around it.
The Character
VNCE is a skeleton astronaut — distinct in silhouette, immediately recognizable, and deliberately designed with the same attention to character craft Zach applies to licensed IP at Disney.
The World
The VNCE universe is an ongoing project — a world in active development with its own visual rules, expanding cast of colorways, and a narrative that unfolds through the work itself.
The Thesis
"The pressure outside is the easy part." A statement about creative conviction — the idea that the real challenge isn't the external environment, it's what you're willing to make inside it.
The Craft
VNCE is developed with the same rigor as a licensable character property — consistent visual language, defined design rules, and a system built to scale into product, apparel, and beyond.
What's Next
New colorways, new work, and new expressions of the character are in development. VNCE is a long game — and it's just getting started.
Colorway System
Six distinct iterations
OG
Black high-top, red X-lace
Moonwalk
Lunar palette
Blackout
All-black variant
Tidepool
Earth / water tones
Deep Space
Cosmic dark palette
Hazard
High-vis warning palette
COMING SOON
More VNCE in development
The Full Picture
The Disney work and the independent work aren't separate things. They're the same designer operating at two different scales — one inside one of the world's most powerful entertainment companies, one with nothing but a blank canvas and a thesis. Both are necessary. Both are real.